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Get a pointer to a variable that contains sampler state.
Syntax
HRESULT GetBackingStore(
[in] UINT Index,
[in] D3D10_SAMPLER_DESC *pSamplerDesc
);
Parameters
[in] Index
Type: UINT
Index into an array of sampler descriptions. If there is only one sampler variable in the effect, use 0.
[in] pSamplerDesc
Type: D3D10_SAMPLER_DESC*
A pointer to a sampler description (see D3D10_SAMPLER_DESC).
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d10effect.h |