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Renders a given gradient mesh to the target.
Syntax
void DrawGradientMesh(
[in] ID2D1GradientMesh *gradientMesh
);
Parameters
[in] gradientMesh
Type: ID2D1GradientMesh*
The gradient mesh to be rendered.
Return value
None
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10 [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2016 [desktop apps | UWP apps] |
| Target Platform | Windows |
| Header | d2d1_3.h |
| DLL | D2d1.dll |