Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Describes the sequence of dashes and gaps in a stroke.
Syntax
typedef enum D2D1_DASH_STYLE {
D2D1_DASH_STYLE_SOLID = 0,
D2D1_DASH_STYLE_DASH = 1,
D2D1_DASH_STYLE_DOT = 2,
D2D1_DASH_STYLE_DASH_DOT = 3,
D2D1_DASH_STYLE_DASH_DOT_DOT = 4,
D2D1_DASH_STYLE_CUSTOM = 5,
D2D1_DASH_STYLE_FORCE_DWORD = 0xffffffff
} ;
Constants
D2D1_DASH_STYLE_SOLIDValue: 0 A solid line with no breaks. |
D2D1_DASH_STYLE_DASHValue: 1 A dash followed by a gap of equal length. The dash and the gap are each twice as long as the stroke thickness. The equivalent dash array for D2D1_DASH_STYLE_DASH is {2, 2}. |
D2D1_DASH_STYLE_DOTValue: 2 A dot followed by a longer gap. The equivalent dash array for D2D1_DASH_STYLE_DOT is {0, 2}. |
D2D1_DASH_STYLE_DASH_DOTValue: 3 A dash, followed by a gap, followed by a dot, followed by another gap. The equivalent dash array for D2D1_DASH_STYLE_DASH_DOT is {2, 2, 0, 2}. |
D2D1_DASH_STYLE_DASH_DOT_DOTValue: 4 A dash, followed by a gap, followed by a dot, followed by another gap, followed by another dot, followed by another gap. The equivalent dash array for D2D1_DASH_STYLE_DASH_DOT_DOT is {2, 2, 0, 2, 0, 2}. |
D2D1_DASH_STYLE_CUSTOMValue: 5 The dash pattern is specified by an array of floating-point values. |
D2D1_DASH_STYLE_FORCE_DWORDValue: 0xffffffff |
Remarks
The following illustration shows several available dash styles.
Examples
The following example creates a stroke that uses a custom dash pattern.
// Dash array for dashStyle D2D1_DASH_STYLE_CUSTOM
float dashes[] = {1.0f, 2.0f, 2.0f, 3.0f, 2.0f, 2.0f};
// Stroke Style with Dash Style -- Custom
if (SUCCEEDED(hr))
{
hr = m_pD2DFactory->CreateStrokeStyle(
D2D1::StrokeStyleProperties(
D2D1_CAP_STYLE_FLAT,
D2D1_CAP_STYLE_FLAT,
D2D1_CAP_STYLE_ROUND,
D2D1_LINE_JOIN_MITER,
10.0f,
D2D1_DASH_STYLE_CUSTOM,
0.0f),
dashes,
ARRAYSIZE(dashes),
&m_pStrokeStyleCustomOffsetZero
);
}
The next example uses the stroke style when drawing a line.
m_pRenderTarget->DrawLine(
D2D1::Point2F(0, 310),
D2D1::Point2F(200, 310),
m_pCornflowerBlueBrush,
10.0f,
m_pStrokeStyleCustomOffsetZero
);
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
| Header | d2d1.h |