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A notification badge conveys summary or status information specific to your app. They can be numeric (1-99) or one of a set of system-provided glyphs. Examples of information best conveyed through a badge include network connection status in an online game, user status in a messaging app, number of unread mails in a mail app, and number of new posts in a social media app.
Notification badges appear on your app's taskbar icon and in the lower-right corner of its start tile, regardless of whether the app is running. Badges can be displayed on all tile sizes.
Note
You cannot provide your own badge image; only system-provided badge images can be used.
Numeric badges
| Value | Badge | XML | 
|---|---|---|
| A number from 1 to 99. A value of 0 is equivalent to the glyph value "none" and will clear the badge. |  | <badge value="1"/> | 
| Any number greater than 99. |  | <badge value="100"/> | 
Glyph badges
Instead of a number, a badge can display one of a non-extensible set of status glyphs.
| Status | Glyph | XML | 
|---|---|---|
| none | (No badge shown.) | <badge value="none"/> | 
| activity |   | <badge value="activity"/> | 
| alarm |   | <badge value="alarm"/> | 
| alert |   | <badge value="alert"/> | 
| attention |   | <badge value="attention"/> | 
| available |   | <badge value="available"/> | 
| away |   | <badge value="away"/> | 
| busy |   | <badge value="busy"/> | 
| error |   | <badge value="error"/> | 
| newMessage |   | <badge value="newMessage"/> | 
| paused |   | <badge value="paused"/> | 
| playing |   | <badge value="playing"/> | 
| unavailable |   | <badge value="unavailable"/> | 
Create a badge
These examples show you how to create a badge update.
Create a numeric badge
private void setBadgeNumber(int num)
{
    // Get the blank badge XML payload for a badge number
    XmlDocument badgeXml = 
        BadgeUpdateManager.GetTemplateContent(BadgeTemplateType.BadgeNumber);
    // Set the value of the badge in the XML to our number
    XmlElement badgeElement = badgeXml.SelectSingleNode("/badge") as XmlElement;
    badgeElement.SetAttribute("value", num.ToString());
    // Create the badge notification
    BadgeNotification badge = new BadgeNotification(badgeXml);
    // Create the badge updater for the application
    BadgeUpdater badgeUpdater = 
        BadgeUpdateManager.CreateBadgeUpdaterForApplication();
    // And update the badge
    badgeUpdater.Update(badge);
}
Create a glyph badge
private void updateBadgeGlyph()
{
    string badgeGlyphValue = "alert";
    // Get the blank badge XML payload for a badge glyph
    XmlDocument badgeXml = 
        BadgeUpdateManager.GetTemplateContent(BadgeTemplateType.BadgeGlyph);
    // Set the value of the badge in the XML to our glyph value
    Windows.Data.Xml.Dom.XmlElement badgeElement = 
        badgeXml.SelectSingleNode("/badge") as Windows.Data.Xml.Dom.XmlElement;
    badgeElement.SetAttribute("value", badgeGlyphValue);
    // Create the badge notification
    BadgeNotification badge = new BadgeNotification(badgeXml);
    // Create the badge updater for the application
    BadgeUpdater badgeUpdater = 
        BadgeUpdateManager.CreateBadgeUpdaterForApplication();
    // And update the badge
    badgeUpdater.Update(badge);
}
Clear a badge
private void clearBadge()
{
    BadgeUpdateManager.CreateBadgeUpdaterForApplication().Clear();
}
Get the sample code
- Notifications sample
 Shows how to create live tiles, send badge updates, and display toast notifications.
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