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The FLOATOBJ_Equal function determines whether the two FLOATOBJs are equal.
Syntax
BOOL FLOATOBJ_Equal(
  [in] PFLOATOBJ unnamedParam1,
  [in] PFLOATOBJ unnamedParam2
);
Parameters
[in] unnamedParam1
Pointer to the first FLOATOBJ operand.
[in] unnamedParam2
Pointer to the second FLOATOBJ operand.
Return value
FLOATOBJ_Equal returns TRUE if *pf and *pf1 are equal; otherwise it returns FALSE.
Remarks
The FLOATOBJ_Xxx services allow graphics drivers to emulate floating-point arithmetic. An NT-based operating system does not support kernel-mode floating-point operations on some systems.
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Available in Windows 2000 and later versions of the Windows operating systems. | 
| Target Platform | Universal | 
| Header | winddi.h (include Winddi.h) | 
| Library | Win32k.lib | 
| DLL | Win32k.sys |