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The RotateFlipType enumeration specifies the direction of an image's rotation and the axis used to flip the image.
Syntax
typedef enum RotateFlipType {
RotateNoneFlipNone = 0,
Rotate90FlipNone = 1,
Rotate180FlipNone = 2,
Rotate270FlipNone = 3,
RotateNoneFlipX = 4,
Rotate90FlipX = 5,
Rotate180FlipX = 6,
Rotate270FlipX = 7,
RotateNoneFlipY,
Rotate90FlipY,
Rotate180FlipY,
Rotate270FlipY,
RotateNoneFlipXY,
Rotate90FlipXY,
Rotate180FlipXY,
Rotate270FlipXY
} ;
Constants
RotateNoneFlipNoneValue: 0 Specifies no rotation and no flipping. |
Rotate90FlipNoneValue: 1 Specifies a 90-degree rotation without flipping. |
Rotate180FlipNoneValue: 2 Specifies a 180-degree rotation without flipping. |
Rotate270FlipNoneValue: 3 Specifies a 270-degree rotation without flipping. |
RotateNoneFlipXValue: 4 Specifies no rotation and a horizontal flip. |
Rotate90FlipXValue: 5 Specifies a 90-degree rotation followed by a horizontal flip. |
Rotate180FlipXValue: 6 Specifies a 180-degree rotation followed by a horizontal flip. |
Rotate270FlipXValue: 7 Specifies a 270-degree rotation followed by a horizontal flip. |
RotateNoneFlipYSpecifies no rotation and a vertical flip. |
Rotate90FlipYSpecifies a 90-degree rotation followed by a vertical flip. |
Rotate180FlipYSpecifies a 180-degree rotation followed by a vertical flip. |
Rotate270FlipYSpecifies a 270-degree rotation followed by a vertical flip. |
RotateNoneFlipXYSpecifies no rotation, a horizontal flip, and then a vertical flip. |
Rotate90FlipXYSpecifies a 90-degree rotation followed by a horizontal flip and then a vertical flip. |
Rotate180FlipXYSpecifies a 180-degree rotation followed by a horizontal flip and then a vertical flip. |
Rotate270FlipXYSpecifies a 270-degree rotation followed by a horizontal flip and then a vertical flip. |
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] |
| Minimum supported server | Windows 2000 Server [desktop apps only] |
| Header | gdiplusimaging.h (include Gdiplus.h) |