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Sets a group of constants in the graphics root signature.
Syntax
void SetGraphicsRoot32BitConstants(
  [in] UINT       RootParameterIndex,
  [in] UINT       Num32BitValuesToSet,
  [in] const void *pSrcData,
  [in] UINT       DestOffsetIn32BitValues
);
Parameters
[in] RootParameterIndex
Type: UINT
The slot number for binding.
[in] Num32BitValuesToSet
Type: UINT
The number of constants to set in the root signature.
[in] pSrcData
Type: const void*
The source data for the group of constants to set.
[in] DestOffsetIn32BitValues
Type: UINT
The offset, in 32-bit values, to set the first constant of the group in the root signature.
Return value
None
Requirements
| Requirement | Value | 
|---|---|
| Target Platform | Windows | 
| Header | d3d12.h | 
| Library | D3d12.lib | 
| DLL | D3d12.dll |