Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
A sampler-state interface accesses sampler state for a texture.
Inheritance
The ID3D10SamplerState interface inherits from ID3D10DeviceChild. ID3D10SamplerState also has these types of members:
Methods
The ID3D10SamplerState interface has these methods.
| ID3D10SamplerState::GetDesc  Get the sampler state.  | 
Remarks
Create a sampler-state object by calling ID3D10Device::CreateSamplerState.
To initialize sampler state, bind the sampler-state object to the pipeline by calling ID3D10Device::VSSetSamplers, ID3D10Device::GSSetSamplers, or ID3D10Device::PSSetSamplers.
Requirements
| Requirement | Value | 
|---|---|
| Target Platform | Windows | 
| Header | d3d10.h |