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Indicates the type of information provided by the Direct2D Debug Layer.
Syntax
typedef enum D2D1_DEBUG_LEVEL {
D2D1_DEBUG_LEVEL_NONE = 0,
D2D1_DEBUG_LEVEL_ERROR = 1,
D2D1_DEBUG_LEVEL_WARNING = 2,
D2D1_DEBUG_LEVEL_INFORMATION = 3,
D2D1_DEBUG_LEVEL_FORCE_DWORD = 0xffffffff
} ;
Constants
D2D1_DEBUG_LEVEL_NONEValue: 0 Direct2D does not produce any debugging output. |
D2D1_DEBUG_LEVEL_ERRORValue: 1 Direct2D sends error messages to the debug layer. |
D2D1_DEBUG_LEVEL_WARNINGValue: 2 Direct2D sends error messages and warnings to the debug layer. |
D2D1_DEBUG_LEVEL_INFORMATIONValue: 3 Direct2D sends error messages, warnings, and additional diagnostic information that can help improve performance to the debug layer. |
D2D1_DEBUG_LEVEL_FORCE_DWORDValue: 0xffffffff |
Remarks
To receive debugging messages, you must install the Direct2D Debug Layer.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
| Header | d2d1.h |