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A 4D vector consisting of 16-bit signed integer components.
For a list of additional functionality such as constructors and operators that are available
using XMSHORT4 when you are programming in C++, see XMSHORT4 Extensions.
Syntax
struct XMSHORT4 {
union {
struct {
int16_t x;
int16_t y;
int16_t z;
int16_t w;
};
uint64_t v;
};
void XMSHORT4();
void XMSHORT4(
const XMSHORT4 & unnamedParam1
);
XMSHORT4 & operator=(
const XMSHORT4 & unnamedParam1
);
void XMSHORT4(
XMSHORT4 && unnamedParam1
);
XMSHORT4 & operator=(
XMSHORT4 && unnamedParam1
);
void XMSHORT4(
uint64_t Packed
) noexcept;
void XMSHORT4(
int16_t _x,
int16_t _y,
int16_t _z,
int16_t _w
) noexcept;
void XMSHORT4(
const int16_t *pArray
) noexcept;
void XMSHORT4(
float _x,
float _y,
float _z,
float _w
) noexcept;
void XMSHORT4(
const float *pArray
) noexcept;
XMSHORT4 & operator=(
uint64_t Packed
) noexcept;
};
Members
x
Signed 16-bit integer in the range [-32767, 32767] describing the x-coordinate of the vector.
y
Signed 16-bit integer in the range [-32767, 32767] describing the y-coordinate of the vector.
z
Signed 16-bit integer in the range [-32767, 32767] describing the z-coordinate of the vector.
w
Signed 16-bit integer in the range [-32767, 32767] describing the w-coordinate of the vector.
v
Default constructor for XMSHORT4.
Default constructor for XMSHORT4.
void XMSHORT4( const XMSHORT4 & unnamedParam1)
A constructor for XMSHORT4.
A constructor for XMSHORT4.
XMSHORT4 & operator=( const XMSHORT4 & unnamedParam1)
Assigns the vector component data from one instance of XMSHORT4 to the current instance of XMSHORT4.
This operator assigns the vector component data from one instance of XMSHORT4 to the current instance of XMSHORT4.
void XMSHORT4( XMSHORT4 && unnamedParam1)
A constructor for XMSHORT4.
A constructor for XMSHORT4.
XMSHORT4 & operator=( XMSHORT4 && unnamedParam1)
void XMSHORT4( uint64_t Packed) noexcept
A constructor for XMSHORT4.
A constructor for XMSHORT4.
void XMSHORT4( int16_t _x, int16_t _y, int16_t _z, int16_t _w) noexcept
Initializes a new instance of XMSHORT4 from four int16_t arguments.
This constructor initializes a new instance of XMSHORT4 from four
int16_t arguments.
void XMSHORT4( const int16_t *pArray) noexcept
Initializes a new instance of XMSHORT4 from a four element int16_t array argument.
This constructor initializes a new instance of XMSHORT4 from a from element int16_t array argument.
void XMSHORT4( float _x, float _y, float _z, float _w) noexcept
Initializes a new instance of XMSHORT4 from four float arguments.
This constructor initializes a new instance of XMSHORT4 from four
float arguments.
void XMSHORT4( const float *pArray) noexcept
Initializes a new instance of XMSHORT4 from a four element float array argument.
This constructor initializes a new instance of XMSHORT4 from a four element float array argument.
XMSHORT4 & operator=( uint64_t Packed) noexcept
Remarks
XMSHORT4 can be loaded into instances of XMVECTOR by
using XMLoadShort4.
Instances of XMVECTOR can be stored into an instance of XMSHORT4 with XMStoreShort4.
Namespace: Use DirectX::PackedVector
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
| Requirement | Value |
|---|---|
| Header | directxpackedvector.h |