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The SetPixelShaderConstB function sets one or more pixel shader constant registers with Boolean values.
Syntax
PFND3DDDI_SETPIXELSHADERCONSTB Pfnd3dddiSetpixelshaderconstb;
HRESULT Pfnd3dddiSetpixelshaderconstb(
[in] HANDLE hDevice,
const D3DDDIARG_SETPIXELSHADERCONSTB *unnamedParam2,
const BOOL *unnamedParam3
)
{...}
Parameters
[in] hDevice
A handle to the display device (graphics context).
unnamedParam2
pData [in]
A pointer to a D3DDDIARG_SETPIXELSHADERCONST structure that describes how to set the pixel shader constant registers.
unnamedParam3
pRegisters [in]
A pointer to a buffer that contains BOOL values to copy.
Return value
SetPixelShaderConstB returns S_OK or an appropriate error result if the pixel shader constant registers are not successfully set with Boolean values.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
| Target Platform | Desktop |
| Header | d3dumddi.h (include D3dumddi.h) |