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The PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECT callback function inserts a signal for the specified synchronization objects in the specified context stream.
Syntax
PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECT Pfnd3dkmtSignalsynchronizationobject;
NTSTATUS Pfnd3dkmtSignalsynchronizationobject(
const D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *unnamedParam1
)
{...}
Parameters
unnamedParam1
Pointer to a D3DKMT_SIGNALSYNCHRONIZATIONOBJECT structure.
Return value
Returns NTSTATUS.
Requirements
| Requirement | Value |
|---|---|
| Header | d3dkmthk.h |