Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Describes a two-dimensional (2-D) texture that is used to create an unordered access view.
Syntax
typedef struct D3D12DDIARG_TEX2D_UNORDERED_ACCESS_VIEW_0002 {
UINT MipSlice;
UINT FirstArraySlice;
UINT ArraySize;
UINT PlaneSlice;
} D3D12DDIARG_TEX2D_UNORDERED_ACCESS_VIEW_0002;
Members
MipSlice
The identifier of the MIP-map slice.
FirstArraySlice
The identifier of the first array slice.
ArraySize
The number of array slices for the texture.
PlaneSlice
The index (plane slice number) of the plane to use in the texture.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10, version 1809 |
| Header | d3d12umddi.h |