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PFND3D12DDI_DISPATCH_MESH_0074 launches the thread groups for the amplification shader, or for the mesh shader in a case where no amplification shader is attached.
Syntax
PFND3D12DDI_DISPATCH_MESH_0074 Pfnd3d12ddiDispatchMesh0074;
VOID Pfnd3d12ddiDispatchMesh0074(
  D3D12DDI_HCOMMANDLIST unnamedParam1,
  UINT unnamedParam2,
  UINT unnamedParam3,
  UINT unnamedParam4
)
{...}
Parameters
unnamedParam1
A handle to the command list.
unnamedParam2
Thread group count in X direction.
unnamedParam3
Thread group count in Y direction.
unnamedParam4
Thread group count in Z direction.
Return value
None
Remarks
See the Mesh Shader Specification for more information.
Requirements
| Requirement | Value | 
|---|---|
| Minimum supported client | Windows 10, version 2004 | 
| Header | d3d12umddi.h |