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Create a pipeline library.
Syntax
PFND3D12DDI_CREATE_PIPELINE_LIBRARY_0010 Pfnd3d12ddiCreatePipelineLibrary0010;
HRESULT Pfnd3d12ddiCreatePipelineLibrary0010(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDIARG_CREATE_PIPELINE_LIBRARY_0010 *unnamedParam2,
  D3D12DDI_HPIPELINELIBRARY unnamedParam3
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
Pointer to a D3D12DDIARG_CREATE_PIPELINE_LIBRARY_0010 structure.
unnamedParam3
A handle to a pipeline library.
Return value
Returns HRESULT.
Requirements
| Requirement | Value | 
|---|---|
| Header | d3d12umddi.h |