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This method adds a program node for each debug engine (DE) specified.
Syntax
int AddImplicitProgramNodes(
   ref Guid guidLaunchingEngine,
   Guid[]   rgguidSpecificEngines,
   uint     celtSpecificEngines
);
Parameters
guidLaunchingEngine
[in] The GUID of a DE that is to be used to launch programs (and is assumed to add its own program nodes).
rgguidSpecificEngines
[in] Array of GUIDs of DEs for which program nodes will be added.
celtSpecificEngines
[in] The number of GUIDs in the rgguidSpecificEngines array.
Return Value
If successful, returns S_OK; otherwise, returns an error code.
Remarks
- Program Nodes will be added for each DE listed in rgguidSpecificEngines—excluding the launching engine (as given inguidLaunchingEngine), which is assumed to add its own program node when it launches a program.