ActionEntityFactory.CreateTableEntity(String[], UInt32) Method
Definition
Important
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Creates a new instance of TableActionEntity.
public:
virtual TableActionEntity ^ CreateTableEntity(Platform::Array <Platform::String ^> ^ data, unsigned int columnCount) = CreateTableEntity;
TableActionEntity CreateTableEntity(winrt::array_view <winrt::hstring const&> const& data, uint32_t const& columnCount);
public TableActionEntity CreateTableEntity(string[] data, uint columnCount);
function createTableEntity(data, columnCount)
Public Function CreateTableEntity (data As String(), columnCount As UInteger) As TableActionEntity
Parameters
- data
-
String[]
Platform::String[]
winrt::hstring[]
A one-dimensional array of strings representing a two-dimensional string table.
- columnCount
-
UInt32
unsigned int
uint32_t
The number of columns in the table. The system determines the number of rows by dividing the length of the data array by the columnCount, casting the row count to an integer. If the product of the column count and row count is not the same as the data length, an exception will be raised.