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The Application base class offers the following features, which are exposed in your projects default App subclass:
- A
MainPageproperty, which is where to set the initial page for the app. - A persistent
Propertiesdictionary to store simple values across lifecycle state changes. - A static
Currentproperty that contains a reference to the current application object.
It also exposes Lifecycle methods such
as OnStart, OnSleep, and OnResume as well as modal navigation events.
Depending on which template you chose, the App class could be defined in one
of two ways:
- C#, or
- XAML & C#
To create an App class using XAML, the default App class must be replaced with a XAML App class and associated code-behind, as shown in the following code example:
<Application xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="Photos.App">
</Application>
The following code example shows the associated code-behind:
public partial class App : Application
{
public App ()
{
InitializeComponent ();
MainPage = new HomePage ();
}
...
}
As well as setting the MainPage property, the code-behind must also call the InitializeComponent method to load and parse the associated XAML.
MainPage property
The MainPage property on the Application class sets the root page of the application.
For example, you can create logic in your App class to display a different page depending on whether the user is logged in or not.
The MainPage property should be set in the App constructor,
public class App : Xamarin.Forms.Application
{
public App ()
{
MainPage = new ContentPage { Title = "App Lifecycle Sample" }; // your page here
}
}
Properties dictionary
The Application subclass has a static Properties dictionary which can be used to store data, in particular for use in the OnStart, OnSleep, and OnResume methods. This can be accessed from anywhere in your Xamarin.Forms code using Application.Current.Properties.
The Properties dictionary uses a string key and stores an object value.
For example, you could set a persistent "id" property anywhere in your code
(when an item is selected, in a page's OnDisappearing method, or in the OnSleep method)
like this:
Application.Current.Properties ["id"] = someClass.ID;
In the OnStart or OnResume methods you can then use this value to recreate
the user's experience in some way. The Properties dictionary stores objects
so you need to cast its value before using it.
if (Application.Current.Properties.ContainsKey("id"))
{
var id = Application.Current.Properties ["id"] as int;
// do something with id
}
Always check for the presence of the key before accessing it to prevent unexpected errors.
Note
The Properties dictionary can only serialize
primitive types for storage. Attempting to store other types (such as
List<string>) can fail silently.
Persistence
The Properties dictionary is saved to the device automatically.
Data added to the dictionary will be available when the application returns from
the background or even after it is restarted.
Xamarin.Forms 1.4 introduced an additional method on the Application class -
SavePropertiesAsync() - which can be called to
proactively persist the Properties dictionary. This is to allow
you to save properties after important updates
rather than risk them not getting serialized out
due to a crash or being killed by the OS.
You can find references to using the Properties dictionary in the
Creating Mobile Apps with Xamarin.Forms book (see chapters 6, 15, and 20) and in the associated
samples.
The Application class
A complete Application class implementation is shown below for reference:
public class App : Xamarin.Forms.Application
{
public App ()
{
MainPage = new ContentPage { Title = "App Lifecycle Sample" }; // your page here
}
protected override void OnStart()
{
// Handle when your app starts
Debug.WriteLine ("OnStart");
}
protected override void OnSleep()
{
// Handle when your app sleeps
Debug.WriteLine ("OnSleep");
}
protected override void OnResume()
{
// Handle when your app resumes
Debug.WriteLine ("OnResume");
}
}
This class is then instantiated in each platform-specific project and passed to the
LoadApplication method which is where the MainPage is loaded and displayed to the user.
The code for each platform is shown in the following sections. The latest Xamarin.Forms solution templates already contain all this code, preconfigured for your app.
iOS project
The iOS AppDelegate class inherits from FormsApplicationDelegate. It should:
Call
LoadApplicationwith an instance of theAppclass.Always return
base.FinishedLaunching (app, options);.
[Register ("AppDelegate")]
public partial class AppDelegate :
global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate // superclass new in 1.3
{
public override bool FinishedLaunching (UIApplication app, NSDictionary options)
{
global::Xamarin.Forms.Forms.Init ();
LoadApplication (new App ()); // method is new in 1.3
return base.FinishedLaunching (app, options);
}
}
Android project
The Android MainActivity inherits from FormsAppCompatActivity. In the OnCreate override the LoadApplication method is called with an instance of the App class.
[Activity (Label = "App Lifecycle Sample", Icon = "@drawable/icon", Theme = "@style/MainTheme", MainLauncher = true,
ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)]
public class MainActivity : FormsAppCompatActivity
{
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);
global::Xamarin.Forms.Forms.Init (this, bundle);
LoadApplication (new App ()); // method is new in 1.3
}
}
Universal Windows project (UWP) for Windows 10
The main page in the UWP project should inherit from WindowsPage:
<forms:WindowsPage
...
xmlns:forms="using:Xamarin.Forms.Platform.UWP"
...>
</forms:WindowsPage>
The C# code behind construction must call LoadApplication to create an
instance of your Xamarin.Forms App. Note that it is good practice to
explicitly use the application namespace to qualify the App because UWP applications
also have their own App class unrelated to Xamarin.Forms.
public sealed partial class MainPage
{
public MainPage()
{
InitializeComponent();
LoadApplication(new YOUR_NAMESPACE.App());
}
}
Note that Forms.Init() must be called from App.xaml.cs in the UWP project.
For more information, see Setup Windows Projects, which includes steps to add a UWP project to an existing Xamarin.Forms solution that doesn't target UWP.