Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Container for one frame's worth of audio beam image data. Can return null if the data is not available. Upon success, returns the AudioBeamFrame collection corresponding to this event, which must be Disposed.
Syntax
public:
IVectorView<AudioBeamFrame>^ AcquireBeamFrames()
public IReadOnlyList<AudioBeamFrame>AcquireBeamFrames ()
var iVectorView = audioBeamFrameReference.acquireBeamFrames();
Return value
[C++]
[C#]
[JavaScript]
Type: IVectorView<AudioBeamFrame>
Type: IReadOnlyList<AudioBeamFrame>
Type: IVectorView<AudioBeamFrame>
One frame of audio beam image data.
Requirements
Namespace: WindowsPreview.Kinect
Metadata: windowspreview.kinect.winmd
See also
Reference
AudioBeamFrameReference Class
WindowsPreview.Kinect Namespace