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The following table shows values that are for general use within Microsoft® Direct3D® Mobile.
| Value | Description |
|---|---|
| D3DM_GENERICFAILURE | Return value indicating that a function has failed and the error cannot be mapped to another specific return code. This value is equivalent to E_FAIL. |
| D3DM_OK | Return value indicating that a function has succeeded. This value is equivalent to S_OK. |
| D3DM_MAKE_RSVALUE | See D3DM_MAKE_RSVALUE. |
| D3DM_SDK_VERSION | Value identifying the current version of Direct3D Mobile. |
| D3DM_TEXSTAGECOUNT | The number of texture stages supported per rendering pass. |
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
See Also
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