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Microsoft Speech API 5.3
ISpVoice::IsUISupported
ISpVoice::IsUISupported checks if the underlying text-to-speech engine's object token supports the requested UI.
[local] HRESULT IsUISupported(
const WCHAR *pszTypeOfUI,
void *pvExtraData,
ULONG cbExtraData,
BOOL *pfSupported
);
Parameters
- pszTypeOfUI
[in] Address of the null-terminated string containing the UI type that is being queried. - pvExtraData
[in] Pointer to additional information needed for the object. The TTS Engine implementer dictates the format and usage of the data provided. - cbExtraData
[in] Size, in bytes, of the ExtraData. The TTS Engine implementer dictates the format and usage of the data provided. - pfSupported
[out] Flag specifying whether the specified UI is supported. TRUE indicates the UI is supported, and FALSE indicates the UI is not supported. ** If this value is TRUE, but the return code is S_FALSE, the UI type (pszTypeOfUI) is supported, but not with the current parameters or run-time environment. Check with the engine implementer to verify run-time requirements.
Return values
| Value |
| S_OK |
| S_FALSE |
| E_INVALIDARG |
| FAILED(hr) |
Remarks
See the TTS Engine White Paper for further information on how a TTS Engine should implement UI.
Example
The following code snippet illustrates the use of ISpVoice::IsUISupported using SPDUI_EngineProperties.
// Declare local identifiers:
HRESULT hr = S_OK;
CComPtr<ISpVoice> cpVoice;
BOOL fSupported;
// Display properties UI for the current TTS engine.
hr = cpVoice->IsUISupported(SPDUI_EngineProperties, NULL, NULL, &fSupported;);
if (SUCCEEDED (hr))
{
// if fSupported == TRUE, then current TTS engine supports properties UI.
}