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Describes the conditions under which a breakpoint fires.
typedef struct _BP_CONDITION { 
   IDebugThread2* pThread;
   BP_COND_STYLE  styleCondition;
   BSTR           bstrContext;
   BSTR           bstrCondition;
   UINT           nRadix;
} BP_CONDITION;
public struct BP_CONDITION { 
   public IDebugThread2 pThread;
   public uint          styleCondition;
   public string        bstrContext;
   public string        bstrCondition;
   public uint          nRadix;
};
Members
- pThread 
 The IDebugThread2 object that represents the active thread for the application that contains the breakpoint.
- styleCondition 
 A value from the BP_COND_STYLE enumeration describing the style of this breakpoint condition.
- bstrContext 
 The location of the breakpoint.
- bstrCondition 
 The firing condition of the breakpoint.
- nRadix 
 Radix to be used in evaluating any numerical information.
Remarks
This structure is a member of the BP_REQUEST_INFO and BP_REQUEST_INFO2 structures.
This structure is also passed as a parameter to the IDebugBoundBreakpoint2::SetCondition and IDebugPendingBreakpoint2::SetCondition methods.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll
See Also
Reference
IDebugBoundBreakpoint2::SetCondition