Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
This method determines whether a specified project must be loaded asynchronously.
Namespace:  Microsoft.VisualStudio.Shell.Interop
Assembly:  Microsoft.VisualStudio.Shell.Interop.8.0 (in Microsoft.VisualStudio.Shell.Interop.8.0.dll)
Syntax
'Declaration
Function LoadProjectAsynchronously ( _
    lpszProjectPath As String, _
    <OutAttribute> ByRef pReturnValue As Integer _
) As Integer
int LoadProjectAsynchronously(
    string lpszProjectPath,
    out int pReturnValue
)
int LoadProjectAsynchronously(
    [InAttribute] String^ lpszProjectPath, 
    [OutAttribute] int% pReturnValue
)
abstract LoadProjectAsynchronously : 
        lpszProjectPath:string * 
        pReturnValue:int byref -> int
function LoadProjectAsynchronously(
    lpszProjectPath : String, 
    pReturnValue : int
) : int
Parameters
lpszProjectPath
Type: System.String[in] Physical path to the specified project.
pReturnValue
Type: System.Int32%[out] Returns nonzero (true) if the project must be loaded asynchronously. Otherwise, returns zero (false) if the project can be loaded synchronously.
Return Value
Type: System.Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Remarks
COM Signature
From vsshell80.idl
HRESULT LoadProjectAsynchronously(
   [in] LPCOLESTR lpszProjectPath,
   [out] BOOL *pReturnValue
);
One reason a project might need to be loaded asynchronously is a slow connection to the source control, which means that it could take a long time for the project to be loaded. Another possibility is that multiple projects must be loaded one at a time from source control, which would also slow the loading process.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.