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Adds a union statement to the object.
Namespace:  Microsoft.VisualStudio.VCCodeModel
Assembly:  Microsoft.VisualStudio.VCCodeModel (in Microsoft.VisualStudio.VCCodeModel.dll)
Syntax
'Declaration
Function AddUnion ( _
    Name As String, _
    Position As Object, _
    Access As vsCMAccess _
) As VCCodeUnion
VCCodeUnion AddUnion(
    string Name,
    Object Position,
    vsCMAccess Access
)
VCCodeUnion^ AddUnion(
    String^ Name, 
    Object^ Position, 
    vsCMAccess Access
)
abstract AddUnion : 
        Name:string * 
        Position:Object * 
        Access:vsCMAccess -> VCCodeUnion 
function AddUnion(
    Name : String, 
    Position : Object, 
    Access : vsCMAccess
) : VCCodeUnion
Parameters
- Name
 Type: System.String
 Required. Specifies the name of the union.
- Position
 Type: System.Object
 Required. Default = -1. The code element after which to add the event element. If the value is a CodeElement, then the new element is added immediately after it.
 Since collections begin their count at one, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.
- Access
 Type: EnvDTE.vsCMAccess
 Optional. A vsCMAccess value.
Return Value
Type: Microsoft.VisualStudio.VCCodeModel.VCCodeUnion
A VCCodeUnion object.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.