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Specifies the existence of a bound breakpoint and also specifies if it is enabled.
enum enum_BP_STATE { 
   BPS_NONE     = 0x0000,
   BPS_DELETED  = 0x0001,
   BPS_DISABLED = 0x0002,
   BPS_ENABLED  = 0x0003
};
typedef DWORD BP_STATE;
public enum enum_BP_STATE { 
   BPS_NONE     = 0x0000,
   BPS_DELETED  = 0x0001,
   BPS_DISABLED = 0x0002,
   BPS_ENABLED  = 0x0003
};
Members
- BPS_NONE 
 Specifies that no breakpoint exists.
- BPS_DELETED 
 Specifies that the breakpoint has been deleted.
- BPS_DISABLED 
 Specifies that the breakpoint is disabled.
- BPS_ENABLED 
 Specifies that the breakpoint is enabled.
Remarks
Returned from the IDebugBoundBreakpoint2::GetState method.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll