Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Sets the image for a checked button.
void SetCheckedImage(
   HICON hIcon,
   BOOL bAutoDestroy=TRUE,
   HICON hIconHot=NULL,
   HICON hIconDisabled=NULL,
   BOOL bAlphaBlend=FALSE 
);
void SetCheckedImage(
   HBITMAP hBitmap,
   BOOL bAutoDestroy=TRUE,
   HBITMAP hBitmapHot=NULL,
   BOOL bMap3dColors=TRUE,
   HBITMAP hBitmapDisabled=NULL 
);
void SetCheckedImage(
   UINT uiBmpResId,
   UINT uiBmpHotResId=0,
   UINT uiBmpDsblResID=0 
);
Parameters
- [in] hIcon 
 Handle to the icon that contains the bitmap and mask for the new image.
- [in] bAutoDestroy 
 TRUE to specify that bitmap resources be destroyed automatically; otherwise, FALSE. The default is TRUE.
- [in] hIconHot 
 Handle to the icon that contains the image for the selected state.
- [in] hBitmap 
 Handle to the bitmap that contains the image for the non-selected state.
- [in] hBitmapHot 
 Handle to the bitmap that contains the image for the selected state.
- [in] bMap3dColors 
 Specifies a transparent color for the button background; that is, the face of the button. TRUE to use the color value RGB(192, 192, 192); FALSE to use the color value defined by AFX_GLOBAL_DATA::clrBtnFace.
- [in] uiBmpResId 
 Resource ID for the non-selected image.
- [in] uiBmpHotResId 
 Resource ID for the selected image.
- [in] hIconDisabled 
 Handle to the icon for the disabled image.
- [in] hBitmapDisabled 
 Handle to the bitmap that contains the disabled image.
- [in] uiBmpDsblResID 
 Resource ID of the disabled bitmap.
- [in] bAlphaBlend 
 TRUE to use only 32-bit images that use the alpha channel; FALSE, to not use only alpha channel images. The default is FALSE.
Requirements
Header: afxbutton.h