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Adds a band to a rebar.
BOOL AddBar(
    CWnd* pBar,
    LPCTSTR pszText = NULL,
    CBitmap* pbmp = NULL,
    DWORD dwStyle = RBBS_GRIPPERALWAYS | RBBS_FIXEDBMP 
);
BOOL AddBar(
    CWnd* pBar,
    COLORREF clrFore,
    COLORREF clrBack,
    LPCTSTR pszText = NULL,
    DWORD dwStyle = RBBS_GRIPPERALWAYS 
);
Parameters
- [in] [out] pBar 
 A pointer to the child window that is to be inserted into the rebar. The referenced object must have the WS_CHILD window style.
- [in] pszText 
 Specifies the text to appear on the rebar. The text is not part of the child window. Rather, it is displayed on the rebar itself.
- [in] [out] pbmp 
 Specifies the bitmap to be displayed on the rebar background.
- [in] dwStyle 
 Contains the style to apply to the band. For a complete list of band styles, see the description for fStyle in the REBARBANDINFO structure in the Windows SDK documentation.
- [in] clrFore 
 Represents the foreground color of the rebar.
- [in] clrBack 
 Represents the background color of the rebar.
Return Value
TRUE if the band was successfully added to the rebar; otherwise, FALSE.
Requirements
Header: afxRebar.h