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Indicates the protocol being used to communicate between a debug server and the debug package (DE).
typedef enum tagCONNECTION_PROTOCOL {
   CONNECTION_NONE    = 0,
   CONNECTION_UNKNOWN = 1,
   CONNECTION_LOCAL   = 2,
   CONNECTION_PIPE    = 3,
   CONNECTION_TCPIP   = 4,
   CONNECTION_HTTP    = 5,
   CONNECTION_OTHER   = 6
} CONNECTION_PROTOCOL;
public enum CONNECTION_PROTOCOL {
   CONNECTION_NONE    = 0,
   CONNECTION_UNKNOWN = 1,
   CONNECTION_LOCAL   = 2,
   CONNECTION_PIPE    = 3,
   CONNECTION_TCPIP   = 4,
   CONNECTION_HTTP    = 5,
   CONNECTION_OTHER   = 6
};
Parameters
- CONNECTION_NONE 
 No connection has been made to a server.
- CONNECTION_UNKNOWN 
 A connection has been made, but it is of an unknown type.
- CONNECTION_LOCAL 
 Connection is to a local server.
- CONNECTION_PIPE 
 Connection is through a named pipe.
- CONNECTION_TCPIP 
 Connection uses TCP/IP.
- CONNECTION_HTTP 
 Connection uses HTTP (through a Web server).
- CONNECTION_OTHER 
 Some other type of connection has been established (this value is not currently used).
Remarks
These values are returned from the IDebugCoreServer3::GetConnectionProtocol method.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll