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The latest version of this topic can be found at How to: Explicitly Request Boxing.
You can explicitly request boxing by assigning a variable to a variable of type Object.
Example
// vcmcppv2_explicit_boxing3.cpp
// compile with: /clr
using namespace System;
void f(int i) {
Console::WriteLine("f(int i)");
}
void f(Object ^o) {
Console::WriteLine("f(Object^ o)");
}
int main() {
int i = 5;
Object ^ O = i; // forces i to be boxed
f(i);
f(O);
f( (Object^)i ); // boxes i
}
f
(int i)
f
(Object^ o)
f
(Object^ o)