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| Microsoft DirectShow 9.0 | 
IVMRMonitorConfig9::SetMonitor
On a multi-monitor system, the SetMonitor method specifies the monitor that the VMR should use when it creates the Direct3D device.
Syntax
HRESULT SetMonitor( UINT uDev );
Parameters
uDev
[in] Index that specifies the monitor.
Return Values
The method returns an HRESULT. Possible values include the following.
| Value | Description | 
| E_INVALIDARG | Invalid argument; uDev does not correspond to a valid monitor. | 
| S_OK | The method succeeded. | 
| VFW_E_WRONG_STATE | Cannot set the monitor after the VMR's input pins have been connected. | 
Remarks
Use this method on a multi-monitor system to specify to the VMR which Direct3D device should be used when connecting to an upstream decoder filter.
Requirements
Header: Include D3d9.h, Vmr9.h.
Library: Use Strmiids.lib.
See Also