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Configures the volume setting for audio received from a target chat control that will be used for the local chat control.
Syntax
PartyError SetAudioRenderVolume(
const PartyChatControl* targetChatControl,
float volume
)
Parameters
targetChatControl PartyChatControl*
The target chat control.
volume float
The volume.
Return value
PartyError
c_partyErrorSuccess if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PartyManager::GetErrorMessage().
Remarks
The volume is a fractional percentage between 0.0 (quietest possible) and 1.0 (the standard chat volume).
This is a local setting that takes effect immediately.
Requirements
Header: Party.h