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PFEntityKey data model. Combined entity type and ID structure which uniquely identifies a single entity.
Syntax
typedef struct PFEntityKey {
const char* id;
const char* type;
} PFEntityKey;
Members
id const char*
is null-terminated
Unique ID of the entity.
type const char*
is null-terminated
(Optional) Entity type. See https://docs.microsoft.com/gaming/playfab/features/data/entities/available-built-in-entity-types.
Requirements
Header: PFTypes.h