Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Contains the name and size of a blob (file) used by XGameSave wrappers.
Syntax
struct BlobInfo
{
BlobInfo(const XGameSaveBlobInfo* info)
{
name = info->name;
size = info->size;
}
std::string name;
uint32_t size;
};
Members
BlobInfo
Type: XGameSaveBlobInfo
The struct's constructor.
name
Type: std::string
The name of the blob.
size
Type: uint32t
The size of the blob, in bytes.
Remarks
You can initialize the blobinfo structure by calling the BlobInfo constructor (BlobInfo::BlobInfo()), passing a pointer to an XGameSaveBlobInfo object.
XGameSaveBlobInfo contains the properties of an XGameSaveBlob, and is a parameter for the XGameSaveBlobInfoCallback function.
You can ensure that you're reading the correct blob by using the name property.
To read the contents of the blob with a sufficiently large buffer, use the size property.
Requirements
Header: xgamesavewrappers.hpp
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
Microsoft.Xbox.Wrappers.XGameSave.Provider
XGameSave wrapper members
Game saves simplified wrapper