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Enumerates the API supported rumble motors for an input device.
Syntax
typedef enum GameInputRumbleMotors
{
GameInputRumbleNone = 0x00000000,
GameInputRumbleLowFrequency = 0x00000001,
GameInputRumbleHighFrequency = 0x00000002,
GameInputRumbleLeftTrigger = 0x00000004,
GameInputRumbleRightTrigger = 0x00000008
} GameInputRumbleMotors
Constants
| Constant | Description |
|---|---|
| GameInputRumbleNone | Not a rumble motor. |
| GameInputRumbleLowFrequency | Low frequency rumble motor. |
| GameInputRumbleHighFrequency | High frequency rumble motor. |
| GameInputRumbleLeftTrigger | Left trigger rumble motor. |
| GameInputRumbleRightTrigger | Right trigger rumble motor. |
Remarks
Rumble enumeration is based on the Xbox game pad but other devices are supported.
Member of GameInputDeviceInfo.
Member of GameInputHapticFeedbackMotorInfo.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
Input API Overview
GameInput
GameInputDeviceInfo.
GameInputHapticFeedbackMotorInfo.