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GameInputVersion (v2)

Describes a four-part version number.

Syntax

struct GameInputVersion
{  
    uint16_t major;  
    uint16_t minor;  
    uint16_t build;  
    uint16_t revision;  
};

Members

major
Type: uint16_t

Major version number.

minor
Type: uint16_t

Minor version number.

build
Type: uint16_t

Build number.

revision
Type: uint16_t

Revision number.

Remarks

This structure is used in the GameInputDeviceInfo structure. GameInputDeviceInfo is used by the IGameInputDevice::GetDeviceInfo method.

The structure can support versioning of hardware, firmware, or software.

Requirements

Header: GameInput.h

Supported platforms: Windows

See also

Overview of GameInput

GameInput