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Sensors in GameInput

The sensor capabilities in GameInput rely on the Windows sensor stack. To make your device compatible with this sensor stack, please see:

Validation:

Remarks

Noise from device vibrations

Low-frequency rumbling or buzzing in the device (such as those caused by haptics) may induce gyrometer noise and affect precision.

  • Possible hardware mitigation: mechanical isolation of the sensor from the haptics, via intentional placement of sensor or surrounding sensor with vibration-dampening padding material
  • Possible software mitigation: use of a low-pass filter

See also

GameInputSensorsInfo

GameInputSensorsState

Overview of GameInput

Windows.Devices.Sensors