SdlChannelSink.GetResponseStream Method     
Definition
Important
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Returns the Stream onto which the provided response message is to be serialized.
public:
 virtual System::IO::Stream ^ GetResponseStream(System::Runtime::Remoting::Channels::IServerResponseChannelSinkStack ^ sinkStack, System::Object ^ state, System::Runtime::Remoting::Messaging::IMessage ^ msg, System::Runtime::Remoting::Channels::ITransportHeaders ^ headers);
	public System.IO.Stream GetResponseStream(System.Runtime.Remoting.Channels.IServerResponseChannelSinkStack sinkStack, object state, System.Runtime.Remoting.Messaging.IMessage msg, System.Runtime.Remoting.Channels.ITransportHeaders headers);
	abstract member GetResponseStream : System.Runtime.Remoting.Channels.IServerResponseChannelSinkStack * obj * System.Runtime.Remoting.Messaging.IMessage * System.Runtime.Remoting.Channels.ITransportHeaders -> System.IO.Stream
override this.GetResponseStream : System.Runtime.Remoting.Channels.IServerResponseChannelSinkStack * obj * System.Runtime.Remoting.Messaging.IMessage * System.Runtime.Remoting.Channels.ITransportHeaders -> System.IO.Stream
	Public Function GetResponseStream (sinkStack As IServerResponseChannelSinkStack, state As Object, msg As IMessage, headers As ITransportHeaders) As Stream
	Parameters
- sinkStack
 - IServerResponseChannelSinkStack
 
A stack of sinks that lead back to the server transport sink.
- state
 - Object
 
Information associated with the current sink, generated on the request side, and needed on the response side.
- msg
 - IMessage
 
The response message to serialize.
- headers
 - ITransportHeaders
 
The headers to put in the response stream to the client.
Returns
The Stream onto which the provided response message is to be serialized.
Implements
Remarks
The current method is called when a response stream needs to be created.