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Vector64.ShuffleNative Method

Definition

Overloads

ShuffleNative(Vector64<UInt16>, Vector64<UInt16>)

Creates a new vector by selecting values from an input vector using a set of indices.

ShuffleNative(Vector64<Byte>, Vector64<Byte>)

Creates a new vector by selecting values from an input vector using a set of indices.

Behavior is platform-dependent for out-of-range indices.

ShuffleNative(Vector64<Int16>, Vector64<Int16>)

Creates a new vector by selecting values from an input vector using a set of indices.

ShuffleNative(Vector64<Int32>, Vector64<Int32>)

Creates a new vector by selecting values from an input vector using a set of indices.

ShuffleNative(Vector64<SByte>, Vector64<SByte>)

Creates a new vector by selecting values from an input vector using a set of indices.

Behavior is platform-dependent for out-of-range indices.

ShuffleNative(Vector64<Single>, Vector64<Int32>)

Creates a new vector by selecting values from an input vector using a set of indices.

ShuffleNative(Vector64<UInt32>, Vector64<UInt32>)

Creates a new vector by selecting values from an input vector using a set of indices.

ShuffleNative(Vector64<UInt16>, Vector64<UInt16>)

Source:
Vector64.cs

Important

This API is not CLS-compliant.

Creates a new vector by selecting values from an input vector using a set of indices.

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt16> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::UInt16> vector, System::Runtime::Intrinsics::Vector64<System::UInt16> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<ushort> ShuffleNative(System.Runtime.Intrinsics.Vector64<ushort> vector, System.Runtime.Intrinsics.Vector64<ushort> indices);
[<System.CLSCompliant(false)>]
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<uint16> * System.Runtime.Intrinsics.Vector64<uint16> -> System.Runtime.Intrinsics.Vector64<uint16>
Public Function ShuffleNative (vector As Vector64(Of UShort), indices As Vector64(Of UShort)) As Vector64(Of UShort)

Parameters

vector
Vector64<UInt16>

The input vector from which values are selected.

indices
Vector64<UInt16>

The per-element indices used to select a value from vector.

Returns

A new vector containing the values from vector selected by the given indices.

Attributes

Remarks

Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 3].

Applies to

ShuffleNative(Vector64<Byte>, Vector64<Byte>)

Source:
Vector64.cs

Creates a new vector by selecting values from an input vector using a set of indices.

Behavior is platform-dependent for out-of-range indices.

public:
 static System::Runtime::Intrinsics::Vector64<System::Byte> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::Byte> vector, System::Runtime::Intrinsics::Vector64<System::Byte> indices);
public static System.Runtime.Intrinsics.Vector64<byte> ShuffleNative(System.Runtime.Intrinsics.Vector64<byte> vector, System.Runtime.Intrinsics.Vector64<byte> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<byte> * System.Runtime.Intrinsics.Vector64<byte> -> System.Runtime.Intrinsics.Vector64<byte>
Public Function ShuffleNative (vector As Vector64(Of Byte), indices As Vector64(Of Byte)) As Vector64(Of Byte)

Parameters

vector
Vector64<Byte>

The input vector from which values are selected.

indices
Vector64<Byte>

The per-element indices used to select a value from vector.

Returns

A new vector containing the values from vector selected by the given indices.

Remarks

Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 7].

Applies to

ShuffleNative(Vector64<Int16>, Vector64<Int16>)

Source:
Vector64.cs

Creates a new vector by selecting values from an input vector using a set of indices.

public:
 static System::Runtime::Intrinsics::Vector64<short> ShuffleNative(System::Runtime::Intrinsics::Vector64<short> vector, System::Runtime::Intrinsics::Vector64<short> indices);
public static System.Runtime.Intrinsics.Vector64<short> ShuffleNative(System.Runtime.Intrinsics.Vector64<short> vector, System.Runtime.Intrinsics.Vector64<short> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Function ShuffleNative (vector As Vector64(Of Short), indices As Vector64(Of Short)) As Vector64(Of Short)

Parameters

vector
Vector64<Int16>

The input vector from which values are selected.

indices
Vector64<Int16>

The per-element indices used to select a value from vector.

Returns

A new vector containing the values from vector selected by the given indices.

Remarks

Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 3].

Applies to

ShuffleNative(Vector64<Int32>, Vector64<Int32>)

Source:
Vector64.cs

Creates a new vector by selecting values from an input vector using a set of indices.

public:
 static System::Runtime::Intrinsics::Vector64<int> ShuffleNative(System::Runtime::Intrinsics::Vector64<int> vector, System::Runtime::Intrinsics::Vector64<int> indices);
public static System.Runtime.Intrinsics.Vector64<int> ShuffleNative(System.Runtime.Intrinsics.Vector64<int> vector, System.Runtime.Intrinsics.Vector64<int> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Function ShuffleNative (vector As Vector64(Of Integer), indices As Vector64(Of Integer)) As Vector64(Of Integer)

Parameters

vector
Vector64<Int32>

The input vector from which values are selected.

indices
Vector64<Int32>

The per-element indices used to select a value from vector.

Returns

A new vector containing the values from vector selected by the given indices.

Remarks

Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 1].

Applies to

ShuffleNative(Vector64<SByte>, Vector64<SByte>)

Source:
Vector64.cs

Important

This API is not CLS-compliant.

Creates a new vector by selecting values from an input vector using a set of indices.

Behavior is platform-dependent for out-of-range indices.

public:
 static System::Runtime::Intrinsics::Vector64<System::SByte> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::SByte> vector, System::Runtime::Intrinsics::Vector64<System::SByte> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<sbyte> ShuffleNative(System.Runtime.Intrinsics.Vector64<sbyte> vector, System.Runtime.Intrinsics.Vector64<sbyte> indices);
[<System.CLSCompliant(false)>]
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Function ShuffleNative (vector As Vector64(Of SByte), indices As Vector64(Of SByte)) As Vector64(Of SByte)

Parameters

vector
Vector64<SByte>

The input vector from which values are selected.

indices
Vector64<SByte>

The per-element indices used to select a value from vector.

Returns

A new vector containing the values from vector selected by the given indices.

Attributes

Remarks

Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 7].

Applies to

ShuffleNative(Vector64<Single>, Vector64<Int32>)

Source:
Vector64.cs

Creates a new vector by selecting values from an input vector using a set of indices.

public:
 static System::Runtime::Intrinsics::Vector64<float> ShuffleNative(System::Runtime::Intrinsics::Vector64<float> vector, System::Runtime::Intrinsics::Vector64<int> indices);
public static System.Runtime.Intrinsics.Vector64<float> ShuffleNative(System.Runtime.Intrinsics.Vector64<float> vector, System.Runtime.Intrinsics.Vector64<int> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<single>
Public Function ShuffleNative (vector As Vector64(Of Single), indices As Vector64(Of Integer)) As Vector64(Of Single)

Parameters

vector
Vector64<Single>

The input vector from which values are selected.

indices
Vector64<Int32>

The per-element indices used to select a value from vector.

Returns

A new vector containing the values from vector selected by the given indices.

Remarks

Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 1].

Applies to

ShuffleNative(Vector64<UInt32>, Vector64<UInt32>)

Source:
Vector64.cs

Important

This API is not CLS-compliant.

Creates a new vector by selecting values from an input vector using a set of indices.

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt32> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::UInt32> vector, System::Runtime::Intrinsics::Vector64<System::UInt32> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<uint> ShuffleNative(System.Runtime.Intrinsics.Vector64<uint> vector, System.Runtime.Intrinsics.Vector64<uint> indices);
[<System.CLSCompliant(false)>]
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<uint32> * System.Runtime.Intrinsics.Vector64<uint32> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Function ShuffleNative (vector As Vector64(Of UInteger), indices As Vector64(Of UInteger)) As Vector64(Of UInteger)

Parameters

vector
Vector64<UInt32>

The input vector from which values are selected.

indices
Vector64<UInt32>

The per-element indices used to select a value from vector.

Returns

A new vector containing the values from vector selected by the given indices.

Attributes

Remarks

Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 1].

Applies to