Vector64.ShuffleNative Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
| ShuffleNative(Vector64<UInt16>, Vector64<UInt16>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
| ShuffleNative(Vector64<Byte>, Vector64<Byte>) |
Creates a new vector by selecting values from an input vector using a set of indices. Behavior is platform-dependent for out-of-range indices. |
| ShuffleNative(Vector64<Int16>, Vector64<Int16>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
| ShuffleNative(Vector64<Int32>, Vector64<Int32>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
| ShuffleNative(Vector64<SByte>, Vector64<SByte>) |
Creates a new vector by selecting values from an input vector using a set of indices. Behavior is platform-dependent for out-of-range indices. |
| ShuffleNative(Vector64<Single>, Vector64<Int32>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
| ShuffleNative(Vector64<UInt32>, Vector64<UInt32>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
ShuffleNative(Vector64<UInt16>, Vector64<UInt16>)
- Source:
- Vector64.cs
Important
This API is not CLS-compliant.
Creates a new vector by selecting values from an input vector using a set of indices.
public:
static System::Runtime::Intrinsics::Vector64<System::UInt16> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::UInt16> vector, System::Runtime::Intrinsics::Vector64<System::UInt16> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<ushort> ShuffleNative(System.Runtime.Intrinsics.Vector64<ushort> vector, System.Runtime.Intrinsics.Vector64<ushort> indices);
[<System.CLSCompliant(false)>]
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<uint16> * System.Runtime.Intrinsics.Vector64<uint16> -> System.Runtime.Intrinsics.Vector64<uint16>
Public Function ShuffleNative (vector As Vector64(Of UShort), indices As Vector64(Of UShort)) As Vector64(Of UShort)
Parameters
Returns
A new vector containing the values from vector selected by the given indices.
- Attributes
Remarks
Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 3].
Applies to
ShuffleNative(Vector64<Byte>, Vector64<Byte>)
- Source:
- Vector64.cs
Creates a new vector by selecting values from an input vector using a set of indices.
Behavior is platform-dependent for out-of-range indices.
public:
static System::Runtime::Intrinsics::Vector64<System::Byte> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::Byte> vector, System::Runtime::Intrinsics::Vector64<System::Byte> indices);
public static System.Runtime.Intrinsics.Vector64<byte> ShuffleNative(System.Runtime.Intrinsics.Vector64<byte> vector, System.Runtime.Intrinsics.Vector64<byte> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<byte> * System.Runtime.Intrinsics.Vector64<byte> -> System.Runtime.Intrinsics.Vector64<byte>
Public Function ShuffleNative (vector As Vector64(Of Byte), indices As Vector64(Of Byte)) As Vector64(Of Byte)
Parameters
Returns
A new vector containing the values from vector selected by the given indices.
Remarks
Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 7].
Applies to
ShuffleNative(Vector64<Int16>, Vector64<Int16>)
- Source:
- Vector64.cs
Creates a new vector by selecting values from an input vector using a set of indices.
public:
static System::Runtime::Intrinsics::Vector64<short> ShuffleNative(System::Runtime::Intrinsics::Vector64<short> vector, System::Runtime::Intrinsics::Vector64<short> indices);
public static System.Runtime.Intrinsics.Vector64<short> ShuffleNative(System.Runtime.Intrinsics.Vector64<short> vector, System.Runtime.Intrinsics.Vector64<short> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Function ShuffleNative (vector As Vector64(Of Short), indices As Vector64(Of Short)) As Vector64(Of Short)
Parameters
Returns
A new vector containing the values from vector selected by the given indices.
Remarks
Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 3].
Applies to
ShuffleNative(Vector64<Int32>, Vector64<Int32>)
- Source:
- Vector64.cs
Creates a new vector by selecting values from an input vector using a set of indices.
public:
static System::Runtime::Intrinsics::Vector64<int> ShuffleNative(System::Runtime::Intrinsics::Vector64<int> vector, System::Runtime::Intrinsics::Vector64<int> indices);
public static System.Runtime.Intrinsics.Vector64<int> ShuffleNative(System.Runtime.Intrinsics.Vector64<int> vector, System.Runtime.Intrinsics.Vector64<int> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Function ShuffleNative (vector As Vector64(Of Integer), indices As Vector64(Of Integer)) As Vector64(Of Integer)
Parameters
Returns
A new vector containing the values from vector selected by the given indices.
Remarks
Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 1].
Applies to
ShuffleNative(Vector64<SByte>, Vector64<SByte>)
- Source:
- Vector64.cs
Important
This API is not CLS-compliant.
Creates a new vector by selecting values from an input vector using a set of indices.
Behavior is platform-dependent for out-of-range indices.
public:
static System::Runtime::Intrinsics::Vector64<System::SByte> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::SByte> vector, System::Runtime::Intrinsics::Vector64<System::SByte> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<sbyte> ShuffleNative(System.Runtime.Intrinsics.Vector64<sbyte> vector, System.Runtime.Intrinsics.Vector64<sbyte> indices);
[<System.CLSCompliant(false)>]
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Function ShuffleNative (vector As Vector64(Of SByte), indices As Vector64(Of SByte)) As Vector64(Of SByte)
Parameters
Returns
A new vector containing the values from vector selected by the given indices.
- Attributes
Remarks
Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 7].
Applies to
ShuffleNative(Vector64<Single>, Vector64<Int32>)
- Source:
- Vector64.cs
Creates a new vector by selecting values from an input vector using a set of indices.
public:
static System::Runtime::Intrinsics::Vector64<float> ShuffleNative(System::Runtime::Intrinsics::Vector64<float> vector, System::Runtime::Intrinsics::Vector64<int> indices);
public static System.Runtime.Intrinsics.Vector64<float> ShuffleNative(System.Runtime.Intrinsics.Vector64<float> vector, System.Runtime.Intrinsics.Vector64<int> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<single>
Public Function ShuffleNative (vector As Vector64(Of Single), indices As Vector64(Of Integer)) As Vector64(Of Single)
Parameters
Returns
A new vector containing the values from vector selected by the given indices.
Remarks
Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 1].
Applies to
ShuffleNative(Vector64<UInt32>, Vector64<UInt32>)
- Source:
- Vector64.cs
Important
This API is not CLS-compliant.
Creates a new vector by selecting values from an input vector using a set of indices.
public:
static System::Runtime::Intrinsics::Vector64<System::UInt32> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::UInt32> vector, System::Runtime::Intrinsics::Vector64<System::UInt32> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<uint> ShuffleNative(System.Runtime.Intrinsics.Vector64<uint> vector, System.Runtime.Intrinsics.Vector64<uint> indices);
[<System.CLSCompliant(false)>]
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<uint32> * System.Runtime.Intrinsics.Vector64<uint32> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Function ShuffleNative (vector As Vector64(Of UInteger), indices As Vector64(Of UInteger)) As Vector64(Of UInteger)
Parameters
Returns
A new vector containing the values from vector selected by the given indices.
- Attributes
Remarks
Unlike Shuffle, this method delegates to the underlying hardware intrinsic without ensuring that indices are normalized to [0, 1].