Edit

Share via


Sve.Scatter16BitNarrowing Method

Definition

Overloads

Scatter16BitNarrowing(Vector<UInt32>, UInt16*, Vector<Int32>, Vector<UInt32>)

void svst1h_scatter_[s32]index[_u32](svbool_t pg, uint16_t *base, svint32_t indices, svuint32_t data) ST1H Zdata.S, Pg, [Xbase, Zindices.S, SXTW #1]

Scatter16BitNarrowing(Vector<UInt64>, UInt16*, Vector<Int64>, Vector<UInt64>)

void svst1h_scatter_[s64]index[_u64](svbool_t pg, uint16_t *base, svint64_t indices, svuint64_t data) ST1H Zdata.D, Pg, [Xbase, Zindices.D, LSL #1]

Scatter16BitNarrowing(Vector<UInt32>, UInt16*, Vector<UInt32>, Vector<UInt32>)

void svst1h_scatter_[u32]index[_u32](svbool_t pg, uint16_t *base, svuint32_t indices, svuint32_t data) ST1H Zdata.S, Pg, [Xbase, Zindices.S, UXTW #1]

Scatter16BitNarrowing(Vector<UInt64>, UInt16*, Vector<UInt64>, Vector<UInt64>)

void svst1h_scatter_[u64]index[_u64](svbool_t pg, uint16_t *base, svuint64_t indices, svuint64_t data) ST1H Zdata.D, Pg, [Xbase, Zindices.D, LSL #1]

Scatter16BitNarrowing(Vector<Int64>, Int16*, Vector<UInt64>, Vector<Int64>)

void svst1h_scatter_[u64]index[_s64](svbool_t pg, int16_t *base, svuint64_t indices, svint64_t data) ST1H Zdata.D, Pg, [Xbase, Zindices.D, LSL #1]

Scatter16BitNarrowing(Vector<Int32>, Int16*, Vector<Int32>, Vector<Int32>)

void svst1h_scatter_[s32]index[_s32](svbool_t pg, int16_t *base, svint32_t indices, svint32_t data) ST1H Zdata.S, Pg, [Xbase, Zindices.S, SXTW #1]

Scatter16BitNarrowing(Vector<Int32>, Int16*, Vector<UInt32>, Vector<Int32>)

void svst1h_scatter_[u32]index[_s32](svbool_t pg, int16_t *base, svuint32_t indices, svint32_t data) ST1H Zdata.S, Pg, [Xbase, Zindices.S, UXTW #1]

Scatter16BitNarrowing(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)

void svst1h_scatter[_u64base_u64](svbool_t pg, svuint64_t bases, svuint64_t data)

ST1H Zdata.D, Pg, [Zbases.D, #0]

Scatter16BitNarrowing(Vector<Int64>, Vector<UInt64>, Vector<Int64>)

void svst1h_scatter[_u64base_s64](svbool_t pg, svuint64_t bases, svint64_t data)

ST1H Zdata.D, Pg, [Zbases.D, #0]

Scatter16BitNarrowing(Vector<Int64>, Int16*, Vector<Int64>, Vector<Int64>)

void svst1h_scatter_[s64]index[_s64](svbool_t pg, int16_t *base, svint64_t indices, svint64_t data) ST1H Zdata.D, Pg, [Xbase, Zindices.D, LSL #1]

Scatter16BitNarrowing(Vector<UInt32>, UInt16*, Vector<Int32>, Vector<UInt32>)

void svst1h_scatter_[s32]index[_u32](svbool_t pg, uint16_t *base, svint32_t indices, svuint32_t data) ST1H Zdata.S, Pg, [Xbase, Zindices.S, SXTW #1]

public:
 static void Scatter16BitNarrowing(System::Numerics::Vector<System::UInt32> mask, System::UInt16* address, System::Numerics::Vector<int> indices, System::Numerics::Vector<System::UInt32> data);
public static void Scatter16BitNarrowing(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<int> indices, System.Numerics.Vector<uint> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<uint32> * nativeptr<uint16> * System.Numerics.Vector<int> * System.Numerics.Vector<uint32> -> unit

Parameters

mask
Vector<UInt32>
address
UInt16*
indices
Vector<Int32>
data
Vector<UInt32>

Applies to

Scatter16BitNarrowing(Vector<UInt64>, UInt16*, Vector<Int64>, Vector<UInt64>)

void svst1h_scatter_[s64]index[_u64](svbool_t pg, uint16_t *base, svint64_t indices, svuint64_t data) ST1H Zdata.D, Pg, [Xbase, Zindices.D, LSL #1]

public:
 static void Scatter16BitNarrowing(System::Numerics::Vector<System::UInt64> mask, System::UInt16* address, System::Numerics::Vector<long> indices, System::Numerics::Vector<System::UInt64> data);
public static void Scatter16BitNarrowing(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<long> indices, System.Numerics.Vector<ulong> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<uint64> * nativeptr<uint16> * System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> unit

Parameters

mask
Vector<UInt64>
address
UInt16*
indices
Vector<Int64>
data
Vector<UInt64>

Applies to

Scatter16BitNarrowing(Vector<UInt32>, UInt16*, Vector<UInt32>, Vector<UInt32>)

void svst1h_scatter_[u32]index[_u32](svbool_t pg, uint16_t *base, svuint32_t indices, svuint32_t data) ST1H Zdata.S, Pg, [Xbase, Zindices.S, UXTW #1]

public:
 static void Scatter16BitNarrowing(System::Numerics::Vector<System::UInt32> mask, System::UInt16* address, System::Numerics::Vector<System::UInt32> indices, System::Numerics::Vector<System::UInt32> data);
public static void Scatter16BitNarrowing(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<uint> indices, System.Numerics.Vector<uint> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<uint32> * nativeptr<uint16> * System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> unit

Parameters

mask
Vector<UInt32>
address
UInt16*
indices
Vector<UInt32>
data
Vector<UInt32>

Applies to

Scatter16BitNarrowing(Vector<UInt64>, UInt16*, Vector<UInt64>, Vector<UInt64>)

void svst1h_scatter_[u64]index[_u64](svbool_t pg, uint16_t *base, svuint64_t indices, svuint64_t data) ST1H Zdata.D, Pg, [Xbase, Zindices.D, LSL #1]

public:
 static void Scatter16BitNarrowing(System::Numerics::Vector<System::UInt64> mask, System::UInt16* address, System::Numerics::Vector<System::UInt64> indices, System::Numerics::Vector<System::UInt64> data);
public static void Scatter16BitNarrowing(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<ulong> indices, System.Numerics.Vector<ulong> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<uint64> * nativeptr<uint16> * System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> unit

Parameters

mask
Vector<UInt64>
address
UInt16*
indices
Vector<UInt64>
data
Vector<UInt64>

Applies to

Scatter16BitNarrowing(Vector<Int64>, Int16*, Vector<UInt64>, Vector<Int64>)

void svst1h_scatter_[u64]index[_s64](svbool_t pg, int16_t *base, svuint64_t indices, svint64_t data) ST1H Zdata.D, Pg, [Xbase, Zindices.D, LSL #1]

public:
 static void Scatter16BitNarrowing(System::Numerics::Vector<long> mask, short* address, System::Numerics::Vector<System::UInt64> indices, System::Numerics::Vector<long> data);
public static void Scatter16BitNarrowing(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<ulong> indices, System.Numerics.Vector<long> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<int64> * nativeptr<int16> * System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> unit

Parameters

mask
Vector<Int64>
address
Int16*
indices
Vector<UInt64>
data
Vector<Int64>

Applies to

Scatter16BitNarrowing(Vector<Int32>, Int16*, Vector<Int32>, Vector<Int32>)

void svst1h_scatter_[s32]index[_s32](svbool_t pg, int16_t *base, svint32_t indices, svint32_t data) ST1H Zdata.S, Pg, [Xbase, Zindices.S, SXTW #1]

public:
 static void Scatter16BitNarrowing(System::Numerics::Vector<int> mask, short* address, System::Numerics::Vector<int> indices, System::Numerics::Vector<int> data);
public static void Scatter16BitNarrowing(System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<int> indices, System.Numerics.Vector<int> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<int> * nativeptr<int16> * System.Numerics.Vector<int> * System.Numerics.Vector<int> -> unit

Parameters

mask
Vector<Int32>
address
Int16*
indices
Vector<Int32>
data
Vector<Int32>

Applies to

Scatter16BitNarrowing(Vector<Int32>, Int16*, Vector<UInt32>, Vector<Int32>)

void svst1h_scatter_[u32]index[_s32](svbool_t pg, int16_t *base, svuint32_t indices, svint32_t data) ST1H Zdata.S, Pg, [Xbase, Zindices.S, UXTW #1]

public:
 static void Scatter16BitNarrowing(System::Numerics::Vector<int> mask, short* address, System::Numerics::Vector<System::UInt32> indices, System::Numerics::Vector<int> data);
public static void Scatter16BitNarrowing(System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<uint> indices, System.Numerics.Vector<int> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<int> * nativeptr<int16> * System.Numerics.Vector<uint32> * System.Numerics.Vector<int> -> unit

Parameters

mask
Vector<Int32>
address
Int16*
indices
Vector<UInt32>
data
Vector<Int32>

Applies to

Scatter16BitNarrowing(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)

Source:
Sve.PlatformNotSupported.cs

void svst1h_scatter[_u64base_u64](svbool_t pg, svuint64_t bases, svuint64_t data)

ST1H Zdata.D, Pg, [Zbases.D, #0]

public:
 static void Scatter16BitNarrowing(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses, System::Numerics::Vector<System::UInt64> data);
public static void Scatter16BitNarrowing(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<ulong> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> unit
Public Shared Sub Scatter16BitNarrowing (mask As Vector(Of ULong), addresses As Vector(Of ULong), data As Vector(Of ULong))

Parameters

mask
Vector<UInt64>
addresses
Vector<UInt64>
data
Vector<UInt64>

Applies to

Scatter16BitNarrowing(Vector<Int64>, Vector<UInt64>, Vector<Int64>)

Source:
Sve.PlatformNotSupported.cs

void svst1h_scatter[_u64base_s64](svbool_t pg, svuint64_t bases, svint64_t data)

ST1H Zdata.D, Pg, [Zbases.D, #0]

public:
 static void Scatter16BitNarrowing(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses, System::Numerics::Vector<long> data);
public static void Scatter16BitNarrowing(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<long> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> unit
Public Shared Sub Scatter16BitNarrowing (mask As Vector(Of Long), addresses As Vector(Of ULong), data As Vector(Of Long))

Parameters

mask
Vector<Int64>
addresses
Vector<UInt64>
data
Vector<Int64>

Applies to

Scatter16BitNarrowing(Vector<Int64>, Int16*, Vector<Int64>, Vector<Int64>)

void svst1h_scatter_[s64]index[_s64](svbool_t pg, int16_t *base, svint64_t indices, svint64_t data) ST1H Zdata.D, Pg, [Xbase, Zindices.D, LSL #1]

public:
 static void Scatter16BitNarrowing(System::Numerics::Vector<long> mask, short* address, System::Numerics::Vector<long> indices, System::Numerics::Vector<long> data);
public static void Scatter16BitNarrowing(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<long> indices, System.Numerics.Vector<long> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<int64> * nativeptr<int16> * System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> unit

Parameters

mask
Vector<Int64>
address
Int16*
indices
Vector<Int64>
data
Vector<Int64>

Applies to