Sve.Prefetch32Bit(Vector<UInt32>, Void*, SvePrefetchType) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
void svprfw(svbool_t pg, const void *base, enum svprfop op)
PRFW op, Pg, [Xbase, #0, MUL VL]
public:
static void Prefetch32Bit(System::Numerics::Vector<System::UInt32> mask, void* address, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void Prefetch32Bit(System.Numerics.Vector<uint> mask, void* address, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member Prefetch32Bit : System.Numerics.Vector<uint32> * nativeptr<unit> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Parameters
- address
- Void*
- prefetchType
- SvePrefetchType