SKTexture.FromNoiseMap(GKNoiseMap) Method   
Definition
Important
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[Foundation.Export("textureWithNoiseMap:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static SpriteKit.SKTexture FromNoiseMap(GameplayKit.GKNoiseMap noiseMap);static member FromNoiseMap : GameplayKit.GKNoiseMap -> SpriteKit.SKTextureParameters
- noiseMap
- GKNoiseMap
Returns
- Attributes