EAGLContext.RenderBufferStorage(nuint, CAEAGLLayer) Method   
Definition
Important
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[Foundation.Export("renderbufferStorage:fromDrawable:")]
public virtual bool RenderBufferStorage(nuint target, CoreAnimation.CAEAGLLayer drawable);
	abstract member RenderBufferStorage : nuint * CoreAnimation.CAEAGLLayer -> bool
override this.RenderBufferStorage : nuint * CoreAnimation.CAEAGLLayer -> bool
	Parameters
- target
 - System.System.UIntPtr System.unativeint
 
Returns
- Attributes