ManagerSettings.AutoLoad Field   
Definition
Important
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Automatically load the WorldLocking state from disk from previous run at startup.
[UnityEngine.Tooltip("Automatically load the WorldLocking state from disk from previous run at startup.")]
public bool AutoLoad;
	[<UnityEngine.Tooltip("Automatically load the WorldLocking state from disk from previous run at startup.")>]
val mutable AutoLoad : bool
	Public AutoLoad As Boolean 
	Field Value
- Attributes
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			UnityEngine.TooltipAttribute