SolverHandler.TrackedHandJoint Property    
Definition
Important
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When TrackedTargetType is set to hands, use this specific joint to calculate position and orientation
public:
 property Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint TrackedHandJoint { Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint get(); void set(Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint value); };public Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint TrackedHandJoint { get; set; }member this.TrackedHandJoint : Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint with get, setPublic Property TrackedHandJoint As TrackedHandJoint