HandConstraint.OnHandDeactivate Property    
Definition
Important
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Event which is triggered when a hand stops being tracked.
public:
 property UnityEngine::Events::UnityEvent ^ OnHandDeactivate { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };public UnityEngine.Events.UnityEvent OnHandDeactivate { get; set; }member this.OnHandDeactivate : UnityEngine.Events.UnityEvent with get, setPublic Property OnHandDeactivate As UnityEventProperty Value
		UnityEngine.Events.UnityEvent