HandConstraint.OnFirstHandDetected Property     
Definition
Important
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Event which is triggered when zero hands to one hand is tracked.
public:
 property UnityEngine::Events::UnityEvent ^ OnFirstHandDetected { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };public UnityEngine.Events.UnityEvent OnFirstHandDetected { get; set; }member this.OnFirstHandDetected : UnityEngine.Events.UnityEvent with get, setPublic Property OnFirstHandDetected As UnityEventProperty Value
		UnityEngine.Events.UnityEvent