EdgeUtilities.GetIntersectionPoint(Edge, Edge) Method    
Definition
Important
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Returns the point at which two Edge values intersect.
public:
 static UnityEngine::Vector2 GetIntersectionPoint(Microsoft::MixedReality::Toolkit::Boundary::Edge edgeA, Microsoft::MixedReality::Toolkit::Boundary::Edge edgeB);
	public static UnityEngine.Vector2 GetIntersectionPoint(Microsoft.MixedReality.Toolkit.Boundary.Edge edgeA, Microsoft.MixedReality.Toolkit.Boundary.Edge edgeB);
	static member GetIntersectionPoint : Microsoft.MixedReality.Toolkit.Boundary.Edge * Microsoft.MixedReality.Toolkit.Boundary.Edge -> UnityEngine.Vector2
	Public Shared Function GetIntersectionPoint (edgeA As Edge, edgeB As Edge) As Vector2
	Parameters
- edgeA
 - Edge
 
The first edge
- edgeB
 - Edge
 
The second edge
Returns
A Vector2 representing the point at which the two edges intersect, InscribedRectangleDescription.InvalidPoint otherwise.