DefaultTransformSmoothingLogic Class   
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
A default implementation of ITransformSmoothingLogic for smoothing transforms.
public ref class DefaultTransformSmoothingLogic : Microsoft::MixedReality::Toolkit::Utilities::ITransformSmoothingLogicpublic class DefaultTransformSmoothingLogic : Microsoft.MixedReality.Toolkit.Utilities.ITransformSmoothingLogictype DefaultTransformSmoothingLogic = class
    interface ITransformSmoothingLogicPublic Class DefaultTransformSmoothingLogic
Implements ITransformSmoothingLogic- Inheritance
- 
				DefaultTransformSmoothingLogic
- Implements
Constructors
| DefaultTransformSmoothingLogic() | 
Methods
| SmoothPosition(Vector3, Vector3, Single, Single) | Smooths from source to goal, provided lerptime and a deltaTime. | 
| SmoothRotation(Quaternion, Quaternion, Single, Single) | Smooths from source to goal, provided slerptime and a deltaTime. | 
| SmoothScale(Vector3, Vector3, Single, Single) | Smooths from source to goal, provided lerptime and a deltaTime. |