InteractableOnGrabReceiver Class  
Definition
Important
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A basic grab event receiver for detecting grab events (OnGrab, OnRelease) or grab state changes from Interactable When the grab states change, on or off, these events are triggered
public ref class InteractableOnGrabReceiver : Microsoft::MixedReality::Toolkit::UI::ReceiverBasepublic class InteractableOnGrabReceiver : Microsoft.MixedReality.Toolkit.UI.ReceiverBasetype InteractableOnGrabReceiver = class
    inherit ReceiverBasePublic Class InteractableOnGrabReceiver
Inherits ReceiverBase- Inheritance
Constructors
| InteractableOnGrabReceiver() | Creates a receiver that raises grab start and end events. | 
| InteractableOnGrabReceiver(UnityEvent) | Creates a receiver that raises grab start and end events. | 
Fields
| OnRelease | Invoked on grab release | 
| uEvent | (Inherited from ReceiverBase) | 
Properties
| Event | Each Receiver has a base Event it raises, (in addition to others).(Inherited from ReceiverBase) | 
| HideUnityEvents | Defines whether Unity Events should be hidden in inspector for this type of EventReceiver(Inherited from ReceiverBase) | 
| Host | Targeted component for Event Receiver at runtime(Inherited from ReceiverBase) | 
| Name | Name of Event Receiver(Inherited from ReceiverBase) | 
| OnGrab | Invoked on grab start | 
Methods
| OnClick(InteractableStates, Interactable, IMixedRealityPointer) | A click event happened(Inherited from ReceiverBase) | 
| OnUpdate(InteractableStates, Interactable) | The state has changed | 
| OnVoiceCommand(InteractableStates, Interactable, String, Int32, Int32) | A voice command was called(Inherited from ReceiverBase) |