FixedDistanceConstraint Class  
Definition
Important
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Component for setting the min/max scale values for ObjectManipulator or BoundsControl
public ref class FixedDistanceConstraint : Microsoft::MixedReality::Toolkit::UI::TransformConstraintpublic class FixedDistanceConstraint : Microsoft.MixedReality.Toolkit.UI.TransformConstrainttype FixedDistanceConstraint = class
    inherit TransformConstraintPublic Class FixedDistanceConstraint
Inherits TransformConstraint- Inheritance
Constructors
| FixedDistanceConstraint() | 
Fields
| worldPoseOnManipulationStart | (Inherited from TransformConstraint) | 
Properties
| ConstraintTransform | Transform to fix distance to. Defaults to the head. | 
| ConstraintType | |
| ExecutionPriority | Execution order priority of this constraint. Lower numbers will be executed before higher numbers.(Inherited from TransformConstraint) | 
| HandType | Whether this constraint applies to one hand manipulation, two hand manipulation or both(Inherited from TransformConstraint) | 
| ProximityType | Whether this constraint applies to near manipulation, far manipulation or both(Inherited from TransformConstraint) | 
| TargetTransform | 
		Obsolete.
	 Transform that we intend to apply constraints to(Inherited from TransformConstraint) | 
Methods
| ApplyConstraint(MixedRealityTransform) | Constrains position such that the distance between pose and the ConstraintTransform does not change from manipulation start | 
| Initialize(MixedRealityPose) | 
		Obsolete.
	 Intended to be called on manipulation started(Inherited from TransformConstraint) | 
| Initialize(MixedRealityTransform) | Intended to be called on manipulation started | 
| OnDisable() | (Inherited from TransformConstraint) | 
| OnEnable() | (Inherited from TransformConstraint) | 
| Start() | |